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If night in the woods characters had themes
If night in the woods characters had themes













A lot of the game, at least judging by the E3 demo, is about exploring, drinking it in, talking to people. The duo brought in writer Bethany Hockenberry, who grew up in a place very similar to Possum Springs. You have to understand when to let go of things." Even as a 32-year-old I identify with that – the future is so uncertain. She doesn't know what's going to happen: the town is dying, all her friends are moving away. Mae is 20 and growing out of being a teenager. We joked a few months ago, that this is a game about the inevitability of death … and pizza parties. "There's a lot of that in Night in the Woods. "Everyone has to go through something like that: 'how do I find meaning for me?'" he says. That feeds into the game a lot."įor his part Benson had just left the ministry after losing his faith he was having to construct a fresh view on the world and his place in it. We were talking about this and we we're both dealing with depression in different ways – it was something we could bond over. It's a whole new chapter – I felt like I was that bit closer to my inevitable demise. "I was about to turn 30 and that was a really big deal for me. "We were batting ideas around," says Holowka. Holowka liked Benson's work, and Benson had been toying with making a game for a while a collaboration was quickly proposed. The project came about last summer, when coder and musician Alec Holowka met artist Scott Benson on Twitter. Night in the Woods Photograph: public domain How the coder met the artist It works as a cute and engaging narrative platformer, but it also uses genre conventions to explore deeper issues.īecause, really, A Night in the Woods is a game about being sad and angry. The player controls Mae as she explores the dour hometown setting, trudging through cafes, parks, and shops, meeting disaffected characters, discovering little personal quests, and jumping on to the roofs and power lines – much to the frustration of her worried parents and crotchety neighbours. This is Night in the Woods, a beautifully illustrated adventure game that combines a cast of anthropomorphic animals with a witty, heartfelt script that could have come straight from a Sundance-winning indie movie. But somehow she can't let go of this place. Mae feels like she's just watching life slip by without her. Now she is living with her parents again, hanging out with the old crowd, doing the same pointless crap. She quit college a while ago then skulked back to Possum Springs, the dead-end mining town she grew up in.















If night in the woods characters had themes